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In the cutscenes of the missions Nice Package and Last Stand, a silver Beretta is used instead of the grey one seen during normal gameplay.
In Grand Theft Auto IV, the Pistol is an incorrectly modeled Glock 17.
However, the game is set in 1984; the 92F was produced during this year, but the M9 was introduced in 1985, replacing the Colt M1911 as the standard US army sidearm.
Also, the magazine capacity of 17 rounds is slightly larger than the Beretta's 15.
It was also, thanks to a famous slip-up by Sony over renewing their previous contract with Rockstar for exclusive publishing rights, the first entry to get a simultaneous Multi-Platform release, as well as the first to have downloadable content.
In its original form in Grand Theft Auto and Grand Theft Auto 2, the pistol is one of the least effective firearms, firing only one bullet every second or so, at a rate slower than a machine gun.
From Grand Theft Auto III onwards, the 9mm Pistol generally has poor stopping power, average accuracy, and a fairly short range.
The game certainly takes advantage of the new hardware to the fullest - character models are much more realistically detailed and animated, as is just about everything else.
Set in the late 2000s, the story follows Niko Bellic, a veteran of the Yugoslav Wars who turned to crime in an attempt to track down the traitor who got his squad killed.
Of course, this was a major flashpoint in the Console Wars.